Yeah, I know how to synch audio in Flash, you just set the sound properties to
Stream. But that only goes so far. After a few minutes, the sound starts to go out of synch. After 3 minutes, it gets really obvious and annoying. This happens when I put all my audio clips in the main Timeline. (One single Scene)
What I used to do in the early days was to put each line of dialogue in a individual movie clip, but that's because I didn't know otherwise. The synch was good (At least I hope so. That was in Flash 5. I hope they didn't botch things up since then in Flash 8...), but it's a fucking slow process. And the only way to hear your audio mix is to Publish the whole movie.
Now
someone (Julian) suggested me to divide the movie in 3 or 4 parts (like the four acts: I, IIa, IIb and III), each parts being in a Movie Clip Symbol and paste those movie clips in the main timeline. (I did that once, for episode 15.) This way, each parts isn't long enough for the synch to fuck up. (I would put each individual movie clip in a individual Scene, since I don't know ActionScript enough to flip from one clip to another)
Any experts out there? How does that solution sounds? All the online tutorials I've check aren't advanced enough for this. They all explain how to synchronize one sound to one button or one event. Ya, I know how to do this. But when you're trying to synchronize almost 100 audio clips, it's quite different... :p
Also, Adobe warns not to loop Stream sounds. But I really need to do this for some effects. Like a synchronized fade out for exemple. They say you'll end up with a bigger file if you do this. Since most people are on broadband, that's not much of an issue anymore. Are there other downsides to doing this, quality wise? Do it fuck up anything else?
UPDATE: The Movie Clip option stated in the 3rd paragraph is the right one. Thanks to Tom Fulp, Stamper and JohnnyUtah!